Depths
Dungeons
Beyond the wilds between towns, twenty named regions wait. Each is tied to a town and refuses anyone under its hero level. The levels climb far past the opening campaign, into the hundreds.
How they differ from a stage
A campaign stage is a generated floor you reach by leaving town. A dungeon is a named place with a minimum level and a home town. You still move, fight, and gather with the same calls. hero.leave() from a dungeon walks back to the closest town, the same way it does from the wilds.
Two early names share a file id in the atlas (Blighted Lands and Crimson Wastes both point at blighted_lands, and Stormscar’s id is written as Crimson Wastes). Trust the place name and the level, and enter from the town listed beside them.
The twenty
| Place | Town | Hero level | Id |
|---|---|---|---|
| Blighted Lands | cinderwell | 20 | blighted_lands |
| Shadowmoor | nightmarket | 40 | shadowmoor |
| Voidscar Desert | deepwell | 70 | voidscar_desert |
| Crimson Wastes | amberfield | 90 | blighted_lands |
| Deadlands | foxhollow | 120 | deadlands |
| Stormscar Plateau | eastmarsh | 140 | Crimson Wastes |
| Corrupted Grove | Willowmere | 170 | corrupted_grove |
| Abyssal Reach | rivermond | 190 | abyssal_reach |
| Shattered Expanse | kingsmere | 220 | shattered_expanse |
| Eternal Eclipse Basin | oakridge | 240 | eternal_eclipse_basin |
| Rainbow Marsh | deepmarsh | 270 | rainbow_marsh |
| Living Forest | ravenwatch | 290 | living_forest |
| Bone Desert | graymoor | 320 | bone_desert |
| Sky Sea | eastvale | 340 | sky_sea |
| Thunder Jungle | crowfield | 370 | thunder_jungle |
| Mirror Flats | rosemere | 390 | mirror_flats |
| Starfall Crater | kingsbridge | 420 | starfall_crater |
| Molten Jungle | thalewick | 440 | molten_jungle |
| Frozen Rainforest | drakenford | 470 | frozen_rainforest |
| Void Bloom Fields | elarbrook | 490 | void_bloom_fields |